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MobiDev:2022年增強現實(AR)技術開發指
南(pdf版)
MobiDev是一家軟件開發公司,致力于增強現實(AR)、
人工智能與機器學習以及物聯網等創新技術領域。近日
MobiDev發布了《2022年增強現實(AR)技術開發指南》。報
告探討了AR技術與移動AR的發展現狀,分析了該技術在
2022年進一步發展將面臨的障礙并給出了對應策略。
AR技術概述
AR的受眾正在增長。研究機構ARtillery
Intelligence報告稱,美國成年人對AR功能的移動使用量增加
了29%o這主要是受在iPhone和Android設備的原生ARKit
和ARCore架構上運行的專用AR應用程序所推動。
ARtilleryIntelligence還報告稱,與完全基于增強現實的應用程
序相比,應用程序中包含的AR功能的參與度要高得多。
游戲、社交和視覺搜索是AR最受歡迎的消費者使用案
例。PokemonGo在2020年帶來了19.2億美元的收入,且正
在試驗Microsoft
Hololens,其最終目標是為更多的觀眾帶來可穿戴游戲體驗。
AR技術并不局限于普通消費者,制造商和智能城市是其
瞄準的另一個重要領域。通過使用增強現實技術,可以進行實
時遠程協助。智慧城市解決方案還包括導航和城市規劃等
AR技術。
移動AR技術
移動設備協同處理能力、硬件攝像頭和互聯網連接,在
設備顯示屏上為用戶提供增強現實體驗。這種方法可以讓公司
接觸到大多數用戶,因為很多人已經擁有具有增強現實功能的
智能手機。事實上,據AR
Insider稱,29%的美國成年人已經體驗過移動AR。許多品牌
都利用AR體驗來提高客戶參與度。2021年,Facebook的AR
功能有2.33億活躍用戶。
開發具有增強現實功能的移動應用程序需要了解適用于
Android和iOS的ARCore和ARKit開發工具。這兩個開發平
臺支持幾乎所有基于移動應用的AR體驗。2020年,ARKit擁
有1.47億用戶,而ARCore擁有1.22億用戶;到2021年,這兩
個數字分別增至1.92億和1.82億用戶。
2022年增強現實技術發展重點
克服硬件和軟件的限制是增強現實開發的主要挑戰之一。
盡管AR技術將在2022年飛速發展,但仍有一些重要的障礙
需要考慮,如移動設備的硬件限制和操作系統版本。其中一個
主要挑戰便是Android設備的多樣性以及開發者必須面對的獨
特規格。理解這些問題是找到解決方案的關鍵。
writtenby
AndrewMakarov
HeadofMobileDevelopmentatMobiDev
TopMachineLearningBestAgency
maglevDevelopmentCompanyinUkraine
SOFTWAREDEVELOPMENT
FORVISIONARIESWHO
CREATEPRODUCTS
AlANDMACHINEIOT&HARDWARE
LEARNINGINTEGRATION
ForStartupsForEmergingcompaniesForEnterprises
。
J一
口
一
GuaranteeddeliveryYoucanadapttoevolvingTopUS-levelquality
ontimeandonbudgetbusinessneedsandincreaseROIfor1/3thepricetobring
Nosurpriseswithourflexible,provenprocesses3xfeaturestoyourproduct
g2八八4Englishspeaking
450+?100%:Zo;rDUU■professionals
Findmoreat
白info@S/p>
UNITEDSTATESOFFICEUNITEDKINGDOMOFFICEENGINEERINGOFFICESINUKRAINE
Atlanta,GeorgiaSheffieldKharkiv,Chernivtsi,Mykolaiv
TableofContents
AugmentedRealityTechnologiesOverview
MobileAugmentedRealityTechnologies
ARDevelopmentforiOSDevices:ARKil5
LocationAnchors
DepthAPI
RaycastiagAPI
AdvancedFaceTracking
ARDevelopmentforAndroidDevices:ARCore
CloudAnchors
ARFaces
ARImages
RecordingandPlaybackAPIs
ARKi【vsARCorefeaturescomparison
AugmenledRealityDevelopmentForWearables
MicrosoftHoloLens
AugmentedRealityDeveloDmentforSmartGlasses
Web-BasedAugmentedRealityTechnologies
ExampleofWebAR:DellImmersivePortals
LimitationsofWebAR
Where」oStaHDevelopinganARApplication
AugmentedRealityTechnologiesin2022:MainTakeaways
Withtheaugmentedrealitymarketvaluingat$9.5billionUSDandgrowing,this
isanincrediblyimportantsegmenttotakeadvantageoftoremaincompetitive
inARtechnologies-drivenapplicationsforanaudienceof810millionactiveAR
usersonmobile.ThisAugmentedRealityDevelopmentGuidewilltakeyou
throughthemaintechnologies,devicesandplatformsforARappdevelopment
in2022.
1
AugmentedRealityStatisticsin2021
Source:
MOBILEARMARKETSIZE2021
9.5bnUSD
NUMBEROFMOBILEARACTIVEUSERS2021
810m
ARCLASSESUNITSALES2021
410k
mobidev
AugmentedRealityTechnologiesOverview
TheaudienceforARisgrowing.ARtilleryIntelligencereportsthatthemobile
usageofARfeaturesisup29%foradultsintheUnitedStates.Thisismostlydue
todedicatedARappsrunningonthenativeARKitandARCorearchitecturesfor
iPhoneandAndroiddevices.ARtilleryIntelligencealsoreportsthatthereismuch
moreengagementwithARfeaturesthatareincludedwithinappsratherthan
appsbasedentirelyaroundaugmentedreality.
Gaming,social,andvisualsearcharethemostpopularconsumerusecasesfor
AR.It'snosurprisethenthatPokemonGobroughtin$1.92billionUSDin2020
andisexperimentingwithMicrosoftHololenswiththeeventualaimofbringing
wearablegamingexperiencestoalargeraudience.
2
Thetechnologydoesn'tstopwithgeneralconsumers.Manufacturersandsmart
citiesareanotherimportantsegment.ByusingARtechnologies,remote
assistancecanbeperformedinrealtime.Thisallowsforbetterinspectionand
maintenance,aswellastechnicalsupport.SmartcitysolutionsalsoincludeAR
technologieslikenavigationandurbanplanning.
Letstalkmoreaboutthesegroundbreakingandadvancingtechnologiesinour
2022augmentedrealitytechnologyguide.
Augmentedrealityencompassesmanyfacetsofdifferentindustries.Oneofthe
mostusefulwaysofdifferentiatingaugmentedrealitytechnologiesisviathe
hardwarethatisusedastheplatform.Generallyspeaking,thesearemobile
devices,smartglasses,head-mounteddisplays,andwebbasedARfordesktop
andmobiledevices.
AugmentedRealityHardware
MobileSmartImmersiveHeadWeb
DevicesClassesMountedDisplaysBasedAR
SmartphonesGoogleGlassMicrosoftDesktop
TabletsEnterpriseEditionHoloLensMobile
motiidev
Augmentedrealitydevelopmentisveryaccessibleandsimpleapplicationsare
veryeasytogetinto.Togetstarted,abasicunderstandingofgeometryand3D
graphicsisallthat'sneeded.However,morecomplexprojectscanrequiremuch
moreexpertise.MachinelearningandDataSciencecanalsoplayamajorrolein
thedevelopmentofmoreadvancedAR.
3
MobileAugmentedRealityTechnologies
Mobiledevicessynergizetheprocessingpower,hardwarecamera,andInternet
connectiontodeliveraugmentedrealityexperiencesforusersonthedevice's
display.Thismethodallowscompaniestoreachthemostusersbecauseso
manypeoplealreadyownARcapablesmartphones.Infact,accordingtoAR
Insider,29%ofU.S.adultshavealreadytriedmobileAR.Manybrandstake
advantageofARexperiencestodrivecustomerengagement.In2021,Facebook
saw233millionactiveusersofitsARfeatures.
MobileAR2020-2021:ARKit?ARCore
Developingaugmentedreality-capableappsformobilerequiresan
understandingofARCoreandARKitdevelopmenttoolsforAndroidandiOS.
Thesetwodevelopmentplatformspowernearlyallapp-basedARexperiences
onmobile.In2020,ARKithad147millionuserscomparedtoARCore^122
million,andin2021thesenumberswere192millionusersand182million
users,respectively.
ARCore'slargerdiversityofAndroiddevicesnecessitatesthatitbemoreflexible
fordifferentsmartphones.LastyearwesawGooglebegintocrowdsource
GoogleMapsStreetViewphotossolongastheymetcertainguidelines.ARCore
softwaremadeitpossibleforuserstotakephotoswiththequalityGooglewas
lookingfortoenhancetheirStreetViewexperience.
4
ARKitseemstooutpaceARCorebyasignificantmargin,butbothhavegrownat
asignificantpacesincetheirinitialintroduction.From2017to2018,13million
downloadsontheAppleAppStorewereAR-kitonlyapps.
ArepositorysearchonGithubshownbelowsuggeststhatdeveloperspreferto
buildappswithARKitoverARCore.
DateARKitrepositoryresultsARCorerepositoryresults
May20203,9671r483
May20214,5041,874
January20224,7702,062
ARDevelopmentforiOSDevices:ARKit5
Letstalkaboutafewnewfeaturesthatcanbeinvaluableforthesuccessofthe
developmentofyourARKitapp.
LOCATIONANCHORS
ARKit4introducedlocationanchors,acrucialfeaturethatallowsdevelopersto
affixvirtualobjectsintherealworldbyusinggeographiccoordinates.Thisallows
forfurtherimmersionthroughvisuallocalization.Withlatitude,longitude,and
elevation,virtualobjectscanbeplacedintotheworldwithevenmoreaccuracy
thanbeforewithgeographicinformation.InARKit5locationanchorshaveseen
someimprovements.
Forexample,locationanchorscoulddisplayathreedimensionaliconortextin
spacenexttoaniconicbuilding.Supportforthisfeaturehasbeenexpandedto
LondonandothercitiesintheUnitedStatesinARKit5.
Oneofthemostgroundbreakingelementsoflocationanchorsishowlocationis
approximated.GPSissimplynotpreciseenoughtoprovidelocationanchorson
auser'sscreen.Toassist,developerscanlookaroundwiththeircameratoallow
thedevicetoscanforfeaturesonbuildingsaroundthem.Byusingthese
architecturalfeaturesinconjunctionwithAppleMapsLookArounddata,ausers
locationcanbebetterapproximatedforlocationanchors.
5
SincelocationanchorsaredependentonAppleMapsdata,thismeansthatifthe
cityisnotsupportedbyAppleMaps,functionalityforlocationanchorsmaybe
limited.
DEPTHAPI
DepthAPIisanothervaluablefeatureofARKit4whichcontinuestoplayan
importantroleinARKit5.Itutilizesoneofthemostpowerfulhardwarefeatures
forARonamobiledevice,theLiDARscannerontheiPadProandPhone12Pro,
12ProMax,13Pro,and13ProMaxsmartphones.Thisenablesmuchbetter
analysisofscenesandallowsforrealworldobjectstooccludevirtualobjects
withmuchbetteraccuracy.
RAYCASTINGAPI
Apple'sRaycastingAPIenablesenhancedobjectplacementinconjunctionwith
depthdata.Thisallowsmuchmoreaccurateplacementofvirtualobjectsona
varietyofsurfaceswhiletakingintoaccounttheircurvatureandangle.For
example,it/spossibletousethistoplaceanobjectonthesideofawalloralong
thecurvesofasofaratherthansimplyflatonthefloor.TheLiDARsensorallows
forthescanningofsurfacestotakeplacemuchmorequicklycomparedto
traditionalmethods.
ADVANCEDFACETRACKING
Duetomorepowerfulsoftware,facetrackingtechnologythatwasoncelimited
toTrueDepthcamerascannowbeusedwithiPhoneswithanA12Bionic
processororgreater.Thisallowsfortoolssuchasfaceanchorstobe
incorporatedintoappfeatures.AlsofacetrackingisnowsupportedbytheUltra
WidecamerainthelatestiPadPro(5thgeneration).Thisfeatureallowsfor
trackingofuptothreefacesatonce.
ThevideobelowshowshowiPhoneemploysAR-basedgaze-trackingtechnology
thatcreatesusecasesfordevicecontrolperformedwitheyes,usedforserving
userswithlimitedabilitiestoallowforahands-freeexperienceandmonitoring.
Combinedwithcomputervision,face-basedARopensupfurtheropportunities
forfacialrecognitionapps.
6
ARDevelopmentforAndroidDevices:ARCore
Inanefforttoremaincompetitive,GooglehaspushedARCorefartoremainone
ofthemostversatileARdevelopmentplatformsintheworld.Letsexploresome
ofthefeaturesthatareusedbydevelopers.
CLOUDANCHORS
Thistoolallowsuserstoplacevirtualobjectsinphysicalspacethatcanbe
viewedbyotherusersontheirowndevices.GooglehasmadesurethatCloud
AnchorscanbeseenbyusersoniOSdevicesaswell.
ThefollowingMobiDevdemodemonstrateshowARCoreobjectdetection
featuresforavirtualusermanual.
AugmentedRealityUserManualSfliObidEvo4
WatchlaterShare
VirtualManualviaAugmentedReality
info@
WatchonQYouTube
ARFACES
ARCoreenablesdeveloperstoworkwithhigh-qualityfacialrenderingsby
generatinga468-point3Dmodel.Masksandfilterscanbeappliedafterthe
user'sfaceisidentified.ThisisoneofthemostpopularusecasesforARapp
features.
ARIMAGES
Virtualbusinesscardsandadvertisingpostersarejustafewoftheapplications
thatarepossiblewithaugmentedrealityimages.2Dmarkerscanbeusedto
implementthesefeaturesaswellasmoreadvancedsolutionslikeARindoor
navigation.
LearnhowanARCore-basedindoornavigationapplicationworksbywatching
thisMobiDevdemo.
AugmentedRealityIndoorNavigationDemo-ARCorebased.口£JIjiL?"
Ll一224、xIWal金■旭?Share
AugmentedReality
arindoornavigation
WatchonOYouTubeinfo@
RECORDINGANDPLAYBACKAPIS
Lastyear,GoogleintroducedanewfeatureforARCorecalledrecordingand
playbackAPIs.ThisallowsdeveloperstorecordvideoswithARmetadata.Using
theIMU'sdepthandmotionsensordata,developerscanrecreatethesame
environmentasinthevideoanduseitforfurthertesting.
UserscanalsobenefitfromrecordingandplaybackAPIs.Forexample,usingthis
feature,userscanapplyAReffectsonpreviouslyrecordedvideos,sincethe
videocancontainmetadataabouttheenvironment.
8
ARKitvsARCorefeaturescomparison
AppleandGooglehavebothpositionedtheirrespectiveARplatforms
competitivelyagainsteachother.Thismeansthatbothwilllikelybecomparable
incapabilityfortheforeseeablefuture.ApplehaspositionedARKitwithaslight
advantagegiventhebettercontroloverthesoftwareandhardwareoftheir
devices.TheLiDARsensorisoneofthemostadvanceddepthsensing
technologiesonamobiledevicecurrentlyavailable.However,itwon'tbelong
beforeAndroiddevelopersstarttopickupthepace.
GoogleandApplearebattlingoverplatforms,installedusers,andmoney.
Apple'slifestylebrandimagehasattractedagreatdealofdeveloperattention
sinceitisperceivedasabettersourceofrevenueforstartupsneedingfunding.
AlthoughdevelopersfavorARKit,Google'sARCore'smarketsizeismuchlarger
andgrowing.
ComparisonofARKitandARCorefeaturesin2022
FMtur*ARKHARCor*
WorWTracking??
imageXtacking??
faceTracking??
CsoTracking??
BodyTracking??
PtenceDetection??
Sc?n?Depth??
ObjectDetection??
SharedAR??
MMhing(UOAR).?
■th*IwtureHp,eMnte<lonthaplMlormandK?ff?ctive'th?toMurei*I?Mornot?v?4abletotdcvttofMre
?tb?fMtur*i?notpm?nt?donth*piMform
Sincetheyaimtoprovidecompetitivefunctionality,bothplatformsoffersimilar
featuresandperformancesuchasmotionsensors,understanding
environments,andinspectingchangesinlightingconditions.
Inthefollowingdemovideo,wedemonstratehowARKitandARCoreperformin
recognizingandaugmentingimages.
9
WatchonOYouTube
ByputtingtheMonaLisapaintingintothecameraframe,theappisableto
animatethesubjectbymakingitblinkhereyes.Thevideodemonstratesthe
differencesinperformancebetweenARKitandARCoreinexecutingthistask.
Despitetheirdifferences,thewaythatARscenesarecalculatedinARCoreand
ARKitarenearlyidentical.However,it'smostlikelythatthereasonwhyARKit
outpacesARCoreinperformanceisbecauseApplehasmuchmorecontrolover
thehardwareandsoftwareoftheirdevices.SincetheydevelopbothiPhones,
iPads,aswellasiOS,ApplecanbetteroptimizethemforARexperiences.
It'scrucialtoensurethatadevelopmentteamisusingthelatesttools,technologies
andapproachesontheproject.Usingoldertoolsposesagreatriskasthere'salways
thechancethattheywillbecomeoutdatedandunsupportedinthenot-too-distant
future.There'salsotheriskthatoutdatedsoftwarewillaffecttheimplementationof
newfeatureslaterdowntheroad.Whileitmayworkperfectlynow,youmustthinkof
thefuture.
RomanMarkov
//
Android/iOSExpert
10
AugmentedRealityDevelopmentFor
Wearables
Whenwetalkaboutwearabletechnologyforaugmentedreality,wetypicallyare
referringtodisplaytechnologystrappedtoone'sheadorapairofglasses.
Althoughtheshapeandformfactorofthistechnologycanvary,themost
popularformsaregearlikeMicrosoftHoloLensandmoreportableand
comfortableglasseslikeGoogleGlass.
Thereisabigdifferencebetweenthesetwotypesofdevices,notonlyinpurpose
butinpotential.Largerhead-mounteddisplayslikeHoloLensarecapableof
muchhigherprocessingpower.Thisenablesthemtoprovideexperiences
otherwisecurrentlyimpossibleformorecompactdeviceslikeGoogleGlass.
Becauseofthesmallerformfactorandreducedprocessingpower,ARglasses
aremorefocusedonprovidingtwodimensionalexperiencessimilartothatof
yoursmartphone.Forexample,displayingnotifications,text,directions,photos,
inyourfieldofvisionaresolutionsthatARglassescanreasonablyprovide.
Voice-basedInternetsearchandcontrolarealsofeasible.GoogleGlassandthe
nowdiscontinuedFocalsbyNorthonlyprojectthisinformationintooneeyein
twodimensions.Futureglassesmaybeabletoprojectthisinformationintoboth
eyes.
Hearablesarealsoenteringrelevancy.Technologieslikespatialaudioare
alreadymakingtheirwayontoearbudsliketheAirPodsPro,andmore
office-centrichearableslikeMicrosoft'sSurfaceEarbuds.
Glassesandlargerhead-mounteddisplayshavetwodifferentrolesinthe
marketatthemomentwithspecificusecases.Let'stalkaboutbothofthemin
moredetail.
MICROSOFTHOLOLENS
HoloLenswasfirstannouncedin2015,howeveritsinitialversionwas
discontinued.CurrentlyMicrosoftisofferingHoloLens2tobusinessconsumers
only.Itisbatterypoweredanddoesnotrequireacabledconnectiontoanother
device.AlthoughHoloLens2hasshownenoughpromisetobeacquiredbythe
11
militaryina$22billiondollardeal,thelimitationsandcostoftheproductare
largebarrierspreventingitfrombeingadoptedmorewidely.
Organizationsfacesignificantchallengeswhenadoptingtechnologieslike
HoloLensatscale.Incorporatingnewtechnologiescanbedifficultforbusinesses
becausetheyneedtimeandefforttoadjustandlearntousethem.HoloLens
requiresanentirelynewwayofworkingwithothersandinformation.Thiscalls
intoquestionwhattheimpactwillbenotonlyonthebusinessitselfbutonthe
qualityofitscustomerservice.
MagicLeap,anARheadsetpositionedasapotentialcompetitortoHoloLens,
wasdiscontinuedin2020.
AUGMENTEDREALITYDEVELOPMENTFORSMART
GLASSES
SmartglasseshavegreatpotentialtobecomewhattheiPhonewasfor
consumersintheaugmentedrealityspace.Beingabletohaveacomfortableto
wearandfashionableplatformforaugmentedrealityexperiencesthatcouldbe
massproducedandaffordableforconsumerswouldbegamechangingfor
manyindustries,especiallyretail.
ARexperiencesonsmartphonesareusefulandhelpful.However,viewingvirtual
objectsthroughasmartphoneasaportalcanbeinconvenient.Itsmuchmore
comfortableandrealistictoseevirtualobjectsthroughyournaturalfieldof
visionviasmartglasses.Thiscouldfundamentallychangemanyindustries,
especiallyretail.
However,therearemanychallengeswhenattemptingtomaketechnologythis
sleekandthispowerful.FashionableARglasseswon'tbeabletodonearlythe
samekindsofgraphicallychallengingtasksthatlargerheadsetscan.
FocalsbyNorthwereanotableARGlassesstartuprecentlyacquiredbyGoogle.
Theywereambitiousbutlimited,andhavesincebeendiscontinued.This
suggeststhatGooglemaybeinterestedinbringingbacksmartglassesintothe
mainstream.DreamGlass4Kisanothersmartglassesprojectthatcanbepaired
withasmartphone.
12
Web-BasedAugmentedRealityTechnologies
Althoughthemajorityofusersareexperiencingaugmentedrealitythrough
mobileapps,thisisnottheonlywaytoexperiencethetechnology.Web-based
ARisamoreaccessibleavenueofdevelopmentthatdoesnotrequireusersto
downloadapps.Instead,theARexperiencesareloadedthroughawebbrowser
onadevice.
AR-compatibleDevicesandActiveUsers2020-2021
mobibev
Thisiscrucialduetoappretention.Apptentivereportsthatafterjustonemonth,
anappmayloseonaverageabout35%ofitsusers.Ifusersdon*thaveto
downloadanapptoexperienceARcontent,theywillbemuchmoredriven
towardengagingwithit.
EXAMPLEOFWEBAR:DELLIMMERSIVEPORTALS
DelPsWebARImmersivePortalsareagreatexampleofwebAR.Whenstepping
throughthesevirtual4portals#placedinphysicalspace,userscouldimmerse
themselvesinanewdestinationelsewhereintheworld.AR3Dbusinesscards
areanotherusefulapplicationcreatedbyAircards.Theseexperiencesare
startedbyscanningaQRcodeonthebackofthebusinesscard.Whenviewed
throughadevice,thebusinesscardbecomesfullyanimatedin3Dspace.
ThisMobiDevdemoshowshowAR3Dbusinesscardswork.Youcanalsolearn
moreaboutithere.
13
LIMITATIONSOFWEBAR
SinceWebARapplicationsareextremelylimitedbythewebbrowsersthattheyrunin,WebAR
isnotagreatsolutionforcomplexprojects.WebARmaybesufficientforsimpleprojectssuch
asvirtualbusinesscards,simplefacetrackingandothersolutions.However,formore
complexoperations,mobileARismuchmorecapablesinceitcanunlockthefullpotentialof
themobiledevicethatitsrunningon.Hopefullyinthefuturetechnologywillimproveto
make]AfebARmorecapabletoallowformoreaccessibleARexperiences.
ThekeyforsuccessofWeb-basedARwillbeagreaternumberofdevicestosupportitand
morewebsitestohaveitenabled.Althoughthesestandardshaveyettobeestablished,the
implementationofARinbrowsersisalsoperformedbymeansofeitherportingexisting
libraries(e.g.AR.js)ordevelopingnewones(e.g,A-Frame,React360).
YuriyLuchaninov
JavaScriptGroupLeader
14
WheretoStartDevelopinganARApplication
Onceyou'vedecidedtodevelopanARapp,ther
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